Tuesday, March 1, 2011

Game Concept - Vertitude Rumball

  •  Vertical Pinball Puzzle/Race game.
  • 3rd Person, diagonal view drop, 
  •  iPhone Console.
  • What appeals about the game?   
    • Is fasted paced, multipath race to which the goal is to reach the bottom of the track as fast as possible.
    • Stylized level and awesome music, eg. like Audiosurf with a racing element to it. 
    • Keeps player captivated in the momentum of the game.
  • Idea derived from various fun quirks in games such as: 

    •    Mario Kart 64’s Rainbow Road LVL:
      • where the player enjoys the challenge of trying to jump over the rail and shortcut the level. 
    • Sonic the Hedgehog Adventure Battle 2:
      • Multiplayer rail systen where the character can grind on rails and jump the lvl to shortcut onto other rails. 
      • In game lvls where sonic speeds around circular circuits. 
      • The bumpers and power bars.


  •  Multiple tracks/ways to make it to the finish.
  • Various LVL aspects: 
    • There are multiple paths that can be taken.
    •  takes aspects of a pinball game, ball chamber tubes, levers hit to reveal more paths, pendulum obstacle effects, bumpers, etc.
    • freefall drops from one part of the level to the other. 
    • various aspects that can speed up and slow down the player depending.
  •   Simple design aspects: 
    • No character modeling, rigging or animating required, its just a ball, the main of the modeling is the level itself.
  • Functionality: 
    • Like a pinball machine you can roll/control the marble from side to side (with iPhone), or bump the machine to quickly change the marble’s course of direction (tap the screen on left or right).

Dream Pinball (PC)

F Zero X (N64)



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